
Will McNeese
Game & Content Design
The Excaviation of Hob's Barrow is a point-and-click, folk horror adventure game by Cloak and Dagger Games and published by Wadjet Eye Games
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You can view the official website here.
And you can find it on Steam here.
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I performed QA in order to track bugs and design solutions. I was also tasked with creating specific lines of dialogue to help guide the player.
What I Did:
Documented issues
Created clear and concise documents detailing bugs, glitches, and giving feedback narrative, pacing, and mechanics.
Designed and pitched solutions
Created potential solutions to design problems and bugs. Discussed implementation with designers.
Assisted in writing dialogue
Created specific lines for when the player used the wrong item for a puzzle to nudge them on the write track so as to prevent frustration.
Platform: PC
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Engine: AGS (Adventure Game Studio)
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Team Size: 40-50
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Responsibilities: QA




Description:
"Antiquarian Thomasina Bateman is writing a book on the barrows of England, documenting the treasures she finds buried within. When an intriguing letter summons her to the small village of Bewlay, tucked away in the remote countryside, she sets off by train with her assistant a day behind.
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Upon her arrival, however, the mysterious man who summoned her is nowhere to be found. Her assistant never arrives. A stubborn landowner refuses access to the barrow, and the locals are wary of this woman who is traveling alone and (gasp!) wears trousers.
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The Excavation of Hob’s Barrow is off to a rocky start. And then Thomasina starts having strange dreams…"