
Will McNeese
Game & Content Design

Strangeland is a point-and-click adventure game by WormWood Studios, the makers of Primordia, and published by Wadjet Eye Games
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You can view the official website here.
And you can find it on Steam here.
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I was lucky enough to playtest the game in order to find and communicate bugs and other issues to the developers
What I Did:
Documented issues
Created clear and concise documents detailing bugs, glitches, and narrative/pacing issues.
Designed and pitched solutions
Created potential solutions to design problems and bugs. Discussed implementation with designers.
Gave feedback on design to ensure functionality
Constantly gave feedback of scenarios and puzzles, and identified areas of improvement while emphasizing the creative vision.
Platform: PC
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Engine: AGS (Adventure Game Studio)
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Team Size: 40-50
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Responsibilities: QA


Description:
"You awake in a nightmarish carnival and watch a golden-haired woman hurl herself down a bottomless well for your sake. You seek clues and help from jeering ravens, an eyeless scribe, a living furnace, a mismade mermaid, and many more who dwell within the park. All the while, a shadow shrieks from atop a towering roller-coaster, and you know that until you destroy this Dark Thing, the woman will keep jumping, falling, and dying, over and over again…"